Studio → brand → title
Rule Mobile builds F0.
The hierarchy is deliberate: Rule Mobile is the studio, F0 is the game brand, F0: Space Race is the title, and @f0race is the primary social account.
Controlled identity
Four levels. One public story.
Use this hierarchy consistently across navigation, metadata, credits, press copy, and social profiles.
Rule Mobile
Creates and develops the project.
F0
The controlled game brand and vector mark.
Space Race
Always presented publicly as F0: Space Race.
@f0race
Primary social identity and progress channel.
Product thesis
One original browser race first.
The project should win by being playable, connected, accessible, and original—not by borrowing recognition or promising an ecosystem before the race works.
Ordinary hardware
Keyboard and browser are the baseline, not a lesser version.
More inputs later
Gamepad, gyro, wheel, and telemetry extend the same race after testing.
Web-native tools
Machine and circuit data move from editor to race without a separate production universe.
Built as F0 from the start.
F0: Space Race is an original racing game by Rule Mobile. Ownership, research, and controller-reference details are available on the project details page.