Studio → brand → title

Rule Mobile builds F0.

The hierarchy is deliberate: Rule Mobile is the studio, F0 is the game brand, F0: Space Race is the title, and @f0race is the primary social account.

Controlled identity

Four levels. One public story.

Use this hierarchy consistently across navigation, metadata, credits, press copy, and social profiles.

Studio

Rule Mobile

Creates and develops the project.

Brand

F0

The controlled game brand and vector mark.

Title

Space Race

Always presented publicly as F0: Space Race.

Signal

@f0race

Primary social identity and progress channel.

Product thesis

One original browser race first.

The project should win by being playable, connected, accessible, and original—not by borrowing recognition or promising an ecosystem before the race works.

Start

Ordinary hardware

Keyboard and browser are the baseline, not a lesser version.

Scale

More inputs later

Gamepad, gyro, wheel, and telemetry extend the same race after testing.

Build

Web-native tools

Machine and circuit data move from editor to race without a separate production universe.

Original project

Built as F0 from the start.

F0: Space Race is an original racing game by Rule Mobile. Ownership, research, and controller-reference details are available on the project details page.